RTS Drag Selection Box Using Unity UI

Work is already underway on a prototype of Astra, a space strategy game that I’m currently building. Using the Unity Game Engine, I’ve been prototyping turret functionality, a camera control system, and a unit selection system. Originally, I was using PlayMaker’s visual scripting FSM system, which was quite fun and easy to use. However, there were some …

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File Hosting Services for Distributing Your Game

When it’s time to distribute your free desktop game or public beta to the world, you’ll need to find some method to distribute your game files. Here are some services, in no particular order, which are good candidates for file hosting and distribution. It’s not a comprehensive list, but it can get you started. I …

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TuriyaWare.com Launches!

TuriyaWare.com, the website for my indie game development company TuriyaWare, has just launched! The plan is to offer games primarily for Windows PC, and to keep a blog which will cover my game development journey and updates on games that are currently in the making. I’d like for TuriyaWare.com to be a place not only …

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