Project Astra is the development codename for a 3D realtime tactical space strategy game with a unique and interesting backstory based on ancient history. It is currently heavily in development.
Screenshots will be forthcoming when development has fully switched to Unity’s HD rendering pipeline. Below you can view a couple of models in 3D which are used to prototype the look of the game:
This project has taken a long time due to several factors, but I am determined to finish it. An alpha version of the game will be released to get feedback on the movement and combat mechanics.
The name “Astra” was originally chosen due to its meaning in Sanskrit. Due to other games and even movies using this word with the same spelling, I’ve decided to use it as a temporary working name until a final title is decided.