New Textures For An Old Spaceship

Sean KumarAstra, Modeling, UnityLeave a Comment

While prototyping and deciding on the look of the environment for the space RTS I’m working on, I needed more spaceships to test lighting, post process effects, shadows, etc. To do this, I needed to update the textures on the first model I ever fully completed. You can view a render above and the actual 3D spaceship model on Sketchfab below: … Read More

View The First Finished Spaceship Concept In 3D

Sean KumarAstra, Design, ModelingLeave a Comment

I haven’t been able to dedicate as much time as I’d like to working on the game, but recently I’ve focused on developing a modeling and texturing workflow for creating spaceships. Using Maya LT for modeling and Substance Painter for texturing, I’ve started to become comfortable with both tools and have figured out an aesthetic that I’d like for the game’s spaceships … Read More